
TTW Combined Bobbleheads
TTW Combined Bobbleheads combines the old Fallout 3 Bobblehead effects with the newer Tale of Two Wasteland effects. For those that enjoyed the old bobbleheads but still want to enjoy the new effects that TTW presents.
TTW Combined Bobbleheads combines the old Fallout 3 Bobblehead effects with the newer Tale of Two Wasteland effects. For those that enjoyed the old bobbleheads but still want to enjoy the new effects that TTW presents.
NPCs who give you keys to faction safehouses will now have them added to their inventories upon their deaths.
Adds map markers to the strip and freeside while properly handling game interactions, such as moving NPCs in the strip.
Adds new kinds of Nuka-Colas and other related content to the game.
Allows you to set your home marker that fired followers can return to, instead of only the Lucky 38.
A cheat mod that adds the perk for the speech bobblehead automatically.
Fixes and quality of life tweaks, meant to use alongside existing fixes.
Rebalances TTW repeatable quest rewards to be less casual and unbalanced.
Vanilla static are replaced with lootable & usable versions.
A fixed, compatible, and slightly improved version of the JSawyer. To give you mostly the intended experience of the original mod.
Convince Joe Cobb to leave Goodsprings alone.
A mod that prevents you from using unique items to repair other items.
Updates zlib to the latest version for faster loading and less stutter.
Mod fixes totally wrong specular lighting, and lack of muzzle flash lights on viewmodel.
.msi files that allow the restoration of the Fallout 3 UI sounds, player voice, movement animations and the loading wheel graphic for TTW.
Tweaks to items, recipes, and reorganizes the FNV crafting menu.