Essential Capital Enhancements Merged
An all-in-one merge of the gameplay-changing mods by many mod authors for Capital Wasteland.
An all-in-one merge of the gameplay-changing mods by many mod authors for Capital Wasteland.
TTW Combined Bobbleheads combines the old Fallout 3 Bobblehead effects with the newer Tale of Two Wasteland effects. For those that enjoyed the old bobbleheads but still want to enjoy the new effects that TTW presents.
NPCs who give you keys to faction safehouses will now have them added to their inventories upon their deaths.
Adds new kinds of Nuka-Colas and other related content to the game.
A simple mod that prevents the Ghouls from wiping out the Tenpenny Residents.
Ultra-light and compatible weight rebalance framework.
Adds water breathing to power armor and space helmets, tweaks Rebreather.
Pick locks automatically, spending bobby pins basing on your luck and skill.
Patches the USS Hoodwink for compatibility with Tale of Two Wastelands 3.3+.
A cheat mod that adds the perk for the speech bobblehead automatically.
Fixes and quality of life tweaks, meant to use alongside existing fixes.
Rebalances TTW repeatable quest rewards to be less casual and unbalanced.
Vanilla static are replaced with lootable & usable versions.
A fixed, compatible, and slightly improved version of the JSawyer. To give you mostly the intended experience of the original mod.
Convince Joe Cobb to leave Goodsprings alone.
A mod that prevents you from using unique items to repair other items.