Lone Star - Another JSawyer
Fallout: New VegasA fixed, compatible, and slightly improved version of the JSawyer. To give you mostly the intended experience of the original mod.
A fixed, compatible, and slightly improved version of the JSawyer. To give you mostly the intended experience of the original mod.
Journey to Maddox Island in the Chesapeake Bay and experience a large quest mod with its own worldspace, story, characters, locations, and events that the player is sure to never forget.
Rebalances TTW repeatable quest rewards to be less casual and unbalanced.
An all-in-one merge of the gameplay-changing mods by many mod authors for Capital Wasteland.
Dynamically integrates DLC and rare items across the game.
Delays DLC until you meet the required level or visit the respective location.
A total conversion project that seamlessly merges Fallout 3 and its DLC into Fallout: New Vegas, allowing both games to be played in a single play-through. It upgrades Fallout 3's mechanics to those of FNV, while balancing both games to feel like you're playing one full game.
Vanilla static are replaced with lootable & usable versions.
Patches the USS Hoodwink for compatibility with Tale of Two Wastelands 3.3+.
TTW Combined Bobbleheads combines the old Fallout 3 Bobblehead effects with the newer Tale of Two Wasteland effects. For those that enjoyed the old bobbleheads but still want to enjoy the new effects that TTW presents.
Mod focused on improving various parts of game's LOD system, removing node, texture and material limits, adding animation and specular support, and fixing tree LOD.
Mod fixes totally wrong specular lighting, and lack of muzzle flash lights on viewmodel.
Adds crafting stations and additional containers to several vanilla player homes.
A simple mod that will pause the game when fast traveling.
Mr. House will surrender to the NCR after destroying the Securitron Vault.