No Useless Junk
Removes useless junk from the leveling lists and containers and replaces it with static versions on the world map.
Removes useless junk from the leveling lists and containers and replaces it with static versions on the world map.
Dynamically integrates DLC and rare items across the game.
A fixed, compatible, and slightly improved version of the JSawyer. To give you mostly the intended experience of the original mod.
Vanilla statics are replaced with lootable & usable versions.
A total conversion project that seamlessly merges Fallout 3 and its DLC into Fallout: New Vegas, allowing both games to be played in a single play-through. It upgrades Fallout 3's mechanics to those of FNV, while balancing both games to feel like you're playing one full game.
Mod focused on improving various parts of game's LOD system, removing node, texture and material limits, adding animation and specular support, and fixing tree LOD.
Mod fixes totally wrong specular lighting, and lack of muzzle flash lights on viewmodel.
Simply adds some options to modify DT/DR on playable armors.
Th3Overseer's major mods updated with bug fixes and major enhancements.
Adds crafting stations and additional containers to several vanilla player homes.
A simple mod that will pause the game when fast traveling.
Some tweaks and upgrades for the Securitrons.
Convince Caesar to kill Mr. House instead of the Courier.
Mr. House will surrender to the NCR after destroying the Securitron Vault.
The Legion no longer wipes out the Powder Gangers at NCRCF.
Allows you to convince the Followers to support Mr. House.
Turns the escaped convicts in Vault 19 into Powder Gangers.