Enderal SE
Hey there,
I've installed the latest version of Skyrim SE (can I deinstall this now?) through steam and opened Skyrim SE through steam to start a new save, just for settings and ini files to be created. Afterwards, I've downloaded and installed the latest version of the Web Installer from this page. Please note that I do not own the anniversary edition of Skyrim. Other than what is desribed before, as far as I'm aware I have not done anything else to Skyrim SE or Enderal.
Now I have 2 shortcuts on my desktop, 1 for Enderal - the game and 1 for Enderal - display settings.
However, when I click display settings, I get the regular Skyrim display settings menu. Furthermore, I get an MO2 pop-up stating "mod organizer is waiting on an application to close before exiting". Is this correct?
Finally, when opening and playing the game, I notice SkyUI is not working. When going to mod configuration from the in-game menu, the game states SkyUI is not installed. Again, is this correct? I assume not, can someone please direct me how to fix this?
Thank you!
I've installed the latest version of Skyrim SE (can I deinstall this now?) through steam and opened Skyrim SE through steam to start a new save, just for settings and ini files to be created. Afterwards, I've downloaded and installed the latest version of the Web Installer from this page. Please note that I do not own the anniversary edition of Skyrim. Other than what is desribed before, as far as I'm aware I have not done anything else to Skyrim SE or Enderal.
Now I have 2 shortcuts on my desktop, 1 for Enderal - the game and 1 for Enderal - display settings.
However, when I click display settings, I get the regular Skyrim display settings menu. Furthermore, I get an MO2 pop-up stating "mod organizer is waiting on an application to close before exiting". Is this correct?
Finally, when opening and playing the game, I notice SkyUI is not working. When going to mod configuration from the in-game menu, the game states SkyUI is not installed. Again, is this correct? I assume not, can someone please direct me how to fix this?
Thank you!
1 reply, 7 total
Hi again, I now had an issue with the quest "Part of Something Momentous, Part II" when I get to the part where the ritual should begin everything stays in slow motion, with the blurry screen and nothing happens once they´re all gathered around the ritual stone :( I am stuck, not being able to move and the characters just stay standing. Here I share the link with the image and the savegame, Plase help :) LINK
3 replies
I will be able to take a look at it only next week.
The save is too far in time from your issue.
I just remembered, I did expand the activation area to work around this issue. Once again, this happens because your version is out of date.
Hello, I was playing my character on Enderal and I used Dimension Rift on a Vatyr and went outdoors. Now the Vatyr is bugged and the spell is still active and cant play like that - the sound and the colouring of the spell are still active.
Imgur: The magic of the Internet
Thank you,
Jozef
Imgur: The magic of the Internet
Thank you,
Jozef
1 reply, 8 total
Upload your savegame, I can't do anything with just an image.
1 reply, 7 total
Can I send it to your email?
1 reply, 6 total
Yes, the email from the footer is fine.
1 reply, 5 total
I am sorry, but I cant find the adress. :/ could you please link me it?
1 reply, 4 total
support [at] mod.pub
1 reply, 3 total
Thanks a lot, already sent the file
1 reply, 2 total
Run in console
"e748c".setghost 0
"e748c".setactorsai 1
"e748c".kill
and then apply Dimension Rift on the corpse again, the script will stop.
This is a legit bug, will be fixed in the next patch.
"e748c".setghost 0
"e748c".setactorsai 1
"e748c".kill
and then apply Dimension Rift on the corpse again, the script will stop.
This is a legit bug, will be fixed in the next patch.
1 reply
Thank you so much! Have a nice weekend :)
On the main quest "everyday like the last. part I" after I choose to start telling Jespar about me, the screen goes black then it goes back to this (image) and stays stuck like that, I thought it was a matter of time and I waited for an hour and nothing happened LINK
1 reply, 4 total
The quest is not active in this save, wrong file probably.
1 reply, 3 total
Oh that was the first issue, after "First Steps" the "Everyday like the last: part I" mission never got activated, so I looked up the mission code and I forced it to activate but then I got the issue of getting stuck after clicking on telling recent events to Jespar (image) , here, I added to the link a quicksave from before forcing the mission to be activated and had just finished the "first steps" mission, please help me, I really love the game :) LINK
1 reply, 2 total
Your save has 4222 stuck scripts, nothing can work in it.
I deleted all running instances in ReSaver, started two quests, and uploaded the file here, but I have no guarantee of its stability.
Current version of Enderal SE (2.1.3) is not affected because all involved scripts already have been reworked or removed.
I deleted all running instances in ReSaver, started two quests, and uploaded the file here, but I have no guarantee of its stability.
Current version of Enderal SE (2.1.3) is not affected because all involved scripts already have been reworked or removed.
1 reply
Thanks a lot for the help :) so far so good, thank u thank u :)
I need the pass to install
1 reply
Read file description.
https://imgur.com/a/7UjMCDC
The question is about the quiver of arrows. The SE has a quiver of arrows on its back, not on its belt. Is there any way to fix this?
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The question is about the quiver of arrows. The SE has a quiver of arrows on its back, not on its belt. Is there any way to fix this?
(Invalid img)
2 replies
Quivers ARE on belt in SE. You probably installed XPMSSE and reverted this change.
Enderal SE already uses XPMSSE skeletons by default, with patched quiver position.
Enderal SE already uses XPMSSE skeletons by default, with patched quiver position.
Just found out the Behaviors Pack also reverted the skeleton to vanilla, updated the pack.
TexGenx64 shows me the error 'Error: File not found textures\enderal\landscape\ground_wet_sand01_n_dxt1.dds.' in the 2.1.3
1 reply, 7 total
You are missing a DynDOLOD requirement, which fixes this issue.
Fyi, there is no urgent need to generate LOD in Enderal SE, LOD generated with DynDOLOD with medium settings is already included.
Fyi, there is no urgent need to generate LOD in Enderal SE, LOD generated with DynDOLOD with medium settings is already included.
1 reply, 6 total
DynDOLOD Resources SE 3 is already installed in its latest version along with DynDOLOD DLL SE.
3 replies, 5 total
I see, the file ground_wet_sand01_n_dxt1.dds is actually present in Enderal, DynDOLOD just does not see it.
If you run it in Enderal mode, switch to Skyrim mode, it probably tries to read EnderalPrefs.ini, which isn't used by the base mod.
If you run it in Enderal mode, switch to Skyrim mode, it probably tries to read EnderalPrefs.ini, which isn't used by the base mod.
Oh wait, TexGen does not load mod INIs at all, you need to mirror the [Archive] section from Enderal - Forgotten Stories.ini into Skyrim.ini.
1 reply, 2 total
It will show an error "Error: Found stitched object LOD textures from earlier TexGen generation installed in game folder. It is recommended to uninstall all stitched object LOD textures generated earlier before generating new stitched object LOD textures."
This is a reaction to the included LOD, press Ignore.
I just ran it, finished successfully.
This is a reaction to the included LOD, press Ignore.
I just ran it, finished successfully.
1 reply
It works, love you dude, thanks.
I just went through the whole process and compiled a list of hints you need to know using DynDOLOD https://mod.pub/enderal-se/38/docs/26-how-to-use-dyndolod-with-enderal-se
Yes. For the GOG Skyrim, you'll need an additional registry fix, because the launcher checks for installed Skyrim.
> I get the regular Skyrim display settings menu
This is correct. SureAI never contributed the launcher to Enderal SE, it is still closed source and is exclusive to Steam/GOG installations.
> I get an MO2 pop-up stating "mod organizer is waiting on an application to close before exiting". Is this correct?
Yes. The installer sets up a portable MO2 instance and runs Enderal SE through it to keep your configuration separate from Skyrim.
> Finally, when opening and playing the game, I notice SkyUI is not working.
SkyUI is a third-party mod which is not a part of Enderal SE and can't be properly supported (for example, widescreen issues have nothing to do with Enderal). It is pre-installed on Steam/GOG because prior to version 2.0.12 it was a hard requirement. Since 2.0.12 SkyUI is optional, you can install it by yourself from Nexus.
1 reply, 6 total
Are there any other mods I should be aware of to instal alongside the webinstaller?
1 reply, 5 total
GOG/Steam are based on 2.0.12.4, so theoretically new users can _remove_ SkyUI if they want. There is just no point in removing pre-installed mods because this would break ongoing games. And Enderal players are used to SkyUI anyway.
> I assume I can just use the latest version?
Yes
> Are there any other mods I should be aware of to instal alongside the webinstaller?
SKSE is the only hard requirement for Enderal SE, and the web installer already pre-installed it for you. You can check out my recommended optionals - these are the mods eligible for vanilla game support. Beyond that, install anything you want on your own accord.
2 replies, 4 total
I've played a ton of Enderal a few years ago but never got around to finish it, so I'm really looking forward to it.
I'll check out the recommended optionals, I assume I need to be aware if they are compatible with the newest Skyrim SE version.
1 reply, 2 total
- Address Library is included with Enderal SE
I don't think they have other requirements.
1 reply