
Lonesome Road - Generic Nail Guns
Fallout: New VegasImplements non-unique Nail Guns and distributes them across the wasteland.
Implements non-unique Nail Guns and distributes them across the wasteland.
Restores Lonesome Road's Flechettes and expands their gameplay and crafting.
Makes Freeside less linear and more open-ended by adding paths and interiors between areas
A cellar based player home for Point Lookout.
Distributes some extra preorder items throughout the wasteland which typically don't get distributed by other placement mods.
Do you ever feel like pressing control while running to slide? Me neither, but I thought it would be funny. I wish I had an animator make animations for me.
Adds Confirmed Bachelor and Cherchez La Femme options to mirror any Black Widow and Lady Killer options in Fallout 3 and its DLC, and adds new ones for the canonically gay and lesbian merchants, and an option to tell Dad.
Dramatically increases the recipes available for creating vanilla foods, as well as creating many recipes for inedible items such as eggs, flour, and animal hides that convert them into base game edible items.
Slight edit for consistency of a TTW conversion of a FNV conversion of a classic FO3 mod.
Adds water breathing to power armor and space helmets, tweaks Rebreather.
Mini Hideout Player Home - converted from Fallout 3 for use in TTW.
A gold sink mod designed around allowing the player to spend caps to build outposts at locations in the Mojave for the faction of their choice. Designed for use alongside FPGE and TLD. Includes a TTW addon to claim locations in the Capital Wasteland.
Automatic eating, drinking, radiation treatment, and caffeinating. Each option can be toggled.