Arkham Asylum Skin Replacer
Batman™: Arkham KnightBe able to use any suit you want in the Arkham Asylum Finale.
Be able to use any suit you want in the Arkham Asylum Finale.
Two seperate mods I can't upload to Nexus so I'm putting them here.
An all-in-one merge of the gameplay-changing mods by many mod authors for Capital Wasteland.
TTW Combined Bobbleheads combines the old Fallout 3 Bobblehead effects with the newer Tale of Two Wasteland effects. For those that enjoyed the old bobbleheads but still want to enjoy the new effects that TTW presents.
NPCs who give you keys to faction safehouses will now have them added to their inventories upon their deaths.
Adds several player homes/courier stations across the Mojave.
A simple mod that prevents the Ghouls from wiping out the Tenpenny Residents.
Ultra-light and compatible weight rebalance framework.
The New Vegas Script Extender, or NVSE for short, is a modder's resource that expands the scripting capabilities of Fallout: NV. It does so without modifying the executable files on disk, so there are no permanent side effects.
Adds water breathing to power armor and space helmets, tweaks Rebreather.
Automatically pulls crafting supplies from the Secure Chest and puts them back.
Pick locks automatically, spending bobby pins basing on your luck and skill.
Allows you to convince the Followers to support Mr. House.
Mr. House will surrender to the NCR after destroying the Securitron Vault.