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Guiding Star - Base Object Swapper
Fallout: New VegasTurns all Sunset Sarsaparilla star bottle caps face up using BOS features.
Turns all Sunset Sarsaparilla star bottle caps face up using BOS features.
Dynamically integrates DLC and rare items across the game.
Removes useless junk from the leveling lists and containers and replaces it with static versions on the world map.
A fixed, compatible, and slightly improved version of the JSawyer. To give you mostly the intended experience of the original mod.
Mod fixes totally wrong specular lighting, and lack of muzzle flash lights on viewmodel.
Mod fixes totally wrong specular lighting, and lack of muzzle flash lights on viewmodel.
Delays DLC until you meet the required level or visit the respective location.
Rebalances TTW repeatable quest rewards to be less casual and unbalanced.
An all-in-one merge of the gameplay-changing mods by many mod authors for Capital Wasteland.
Patches for East Empire Expansion (verified creation) and a variety of mods.
A port of Realistic Repair by defear on Nexus Mods. It's been patched be TTW 3.3+ compatible. I liked it's features and found all I had to do was edit some Formlists and a make a few minor tweaks and it runs with TTW just fine.
TTW conversion of a mod that restores Tenpenny Tower Radio.
The New Vegas Script Extender, or NVSE for short, is a modder's resource that expands the scripting capabilities of Fallout: NV. It does so without modifying the executable files on disk, so there are no permanent side effects.
These are some scriptrunner files for classic equipment mods so you can hide those ESPs.
A tailored version of Mod Organizer 2 designed to enhance the modding experience
Two seperate mods I can't upload to Nexus so I'm putting them here.
Replaces many static objects in the game with vanilla items. Doesn't add any new items.
A small addon for Arquebus (verified creation) that allows you to get both unique civil war oriented weapons from the mod.