Knightfall Batman
Batman™: Arkham KnightThe Jean-Paul Valley Batsuit from Batman: Knightfall, ported from Batman: Arkham Origins
The Jean-Paul Valley Batsuit from Batman: Knightfall, ported from Batman: Arkham Origins
Adds my own Batsuit rendition to Batman: Arkham City.
Patches some of A Tale of Blood and Snow's spells so they play nice with Vokrii and/or Lost Grimoire.
Replaces the combat impacts with Blood Effects. No console command required!
A tailored version of Mod Organizer 2 designed to enhance the modding experience
Patches for East Empire Expansion (verified creation) and a variety of mods.
Changes the model of the reinforced combat armors to better match the concept art designs.
replaces the henchman and witch artwork with more sensitive versions. compatible with stardew valley expanded.
A total conversion project that seamlessly merges Fallout 3 and its DLC into Fallout: New Vegas, allowing both games to be played in a single play-through. It upgrades Fallout 3's mechanics to those of FNV, while balancing both games to feel like you're playing one full game.
Adds a player home in Springvale by the Red Rocket Pitstop.
adds ears reminiscent of different fantasy species (and more) via peacefulend's fashion sense.
Adds the XE (or Extreme Environment) suit from Batman Arkham Origins with a few color variations to choose.
Implements bonus attacks and penalties for using Blaster Rifles and Heavy Weapons. Rifles allow making one extra attack per round, at a -4 attack penalty. Heavy weapons allow making two extra attacks per round, at a -6 attack penalty.
An NVSE plugin which adds new functions and engine-level tweaks. For heathens who have forsaken the Vanilla-Style way.