
Piber's Unofficial Patches
Fallout: New VegasFixes and quality of life tweaks, meant to use alongside existing fixes.
Fixes and quality of life tweaks, meant to use alongside existing fixes.
Adds map markers to the strip and freeside while properly handling game interactions, such as moving NPCs in the strip.
Ultra-light and compatible weight rebalance framework.
This mod overhauls the small Hunter's Rest in the Falkreath woods with some flora.
Two seperate mods I can't upload to Nexus so I'm putting them here.
Rebalances TTW repeatable quest rewards to be less casual and unbalanced.
An all-in-one merge of the gameplay-changing mods by many mod authors for Capital Wasteland.
A simple asphalt retexture for those whose games lean more into "apocalypse" rather than "post-apocalypse".
Tweaks to items, recipes, and reorganizes the FNV crafting menu.
Adds new kinds of Nuka-Colas and other related content to the game.
Restores the skylight to the Ultra-Luxe's bathhouse.
Fixes inability to break spider webs in the werewolf form.
Makes the Canterburry Commons caravans impervious to the wasteland, but not to the player. Now without a plugin!
Tired of missing rewards from casinos simply by being too lucky on the slot machine? This mod is the solution.
Merges my smaller TTW mods into a collection of miscellaneous tweaks for TTW. Also includes some new tweaks. Fully customizable using a config file.
Pick locks automatically, spending bobby pins basing on your luck and skill.
Mini Hideout Player Home - converted from Fallout 3 for use in TTW.