
Own Tenpenny Suite After Disarming Bomb
Fallout 3Automatically grants access to Tenpenny Suite after disarming bomb.
Automatically grants access to Tenpenny Suite after disarming bomb.
Owner Mr. Burke's house after disarming the Megaton bomb or he dies.
A port of Realistic Repair by defear on Nexus Mods. It's been patched be TTW 3.3+ compatible. I liked it's features and found all I had to do was edit some Formlists and a make a few minor tweaks and it runs with TTW just fine.
A simple mod that will pause the game when fast traveling.
A simple mod that allows you to carry your weapons into the Strip casinos.
Delays DLC until you meet the required level or visit the respective location.
TTW conversion of a mod that attempts to restore the custom signs intended for Fallout 3's pre-war military bases.
A render avatar of Hit's Gila Monster companion mod instead of a Pip-Boy style one.
A simple skeleton script for mods to add FPGE support.
Just a collection of compatibility patches for whatever mods I feel like patching.
A pre-made KEYWORDS file with every unique item from Fallout: New Vegas and several popular mods.
Prevents you from accidentally selling unique items.
Adds a new stat to track item theft and a repeatable challenge.
Mod focused on improving various parts of game's LOD system, removing node, texture and material limits, adding animation and specular support, and fixing tree LOD.