
LOD Fixes and Improvements - NVSE
Fallout: New VegasMod focused on improving various parts of game's LOD system, removing node, texture and material limits, adding animation and specular support, and fixing tree LOD.
Mod focused on improving various parts of game's LOD system, removing node, texture and material limits, adding animation and specular support, and fixing tree LOD.
Updates zlib to the latest version for faster loading and less stutter.
Fix for massive shaking during aiming caused by floating point precision loss.
Mod fixes totally wrong specular lighting, and lack of muzzle flash lights on viewmodel.
A simple scriptrunner that makes the three Armored Vault Jumpsuits (13, 21, 101) repairable with any non-unique Vault Jumpsuit and either common variant of Leather Armor.
.msi files that allow the restoration of the Fallout 3 UI sounds, player voice, movement animations and the loading wheel graphic for TTW.
It has been said that Implied Hypnotics Inc. worked secretly on a device able to transport you from one place to another by warping space time continuum. Is it a legend or is there some prototype somewhere in an abandoned office in Freeside? You are about to find out.
TTW conversion of a mod that restores Tenpenny Tower Radio.
TTW conversion of a mod that restores a hangar door leading to outside Rivet City's science lab.
These are some scriptrunner files for classic equipment mods so you can hide those ESPs.
Replaces many static objects in the game with vanilla items. Doesn't add any new items.
Adds Mirelurk Eggs to the game. With TTW, also adds Steamed Lakelurk and tweaks the original items.
Changes Voracious Reader to unlock recipes rather than forcefully convert books.
Puts Valence headgears in the Earrings slot, allowing them to be worn with anything. (to my knowledge)
Y-3 implant now removes radiation effects from items instead of "undoing" them.
Adds map markers to the strip and freeside while properly handling game interactions, such as moving NPCs in the strip.
Tweaks to items, recipes, and reorganizes the FNV crafting menu.
A complete polish pass over the Mothership Zeta DLC, improving interactions, crafting, and other tweaks.
Tweaks the crash site of Recon Craft Theta for consistency and to provide player agency.