On the main quest "everyday like the last. part I" after I choose to start telling Jespar about me, the screen goes black then it goes back to this (image) and stays stuck like that, I thought it was a matter of time and I waited for an hour and nothing happened LINK
Enderal SE
https://imgur.com/a/7UjMCDC
The question is about the quiver of arrows. The SE has a quiver of arrows on its back, not on its belt. Is there any way to fix this?
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The question is about the quiver of arrows. The SE has a quiver of arrows on its back, not on its belt. Is there any way to fix this?
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2 replies
1 reply, 7 total
You are missing a DynDOLOD requirement, which fixes this issue.
Fyi, there is no urgent need to generate LOD in Enderal SE, LOD generated with DynDOLOD with medium settings is already included.
Fyi, there is no urgent need to generate LOD in Enderal SE, LOD generated with DynDOLOD with medium settings is already included.
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It will show an error "Error: Found stitched object LOD textures from earlier TexGen generation installed in game folder. It is recommended to uninstall all stitched object LOD textures generated earlier before generating new stitched object LOD textures."
This is a reaction to the included LOD, press Ignore.
I just ran it, finished successfully.
This is a reaction to the included LOD, press Ignore.
I just ran it, finished successfully.
I just went through the whole process and compiled a list of hints you need to know using DynDOLOD https://mod.pub/enderal-se/38/docs/26-how-to-use-dyndolod-with-enderal-se
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- Launch Skyrim Launcher from MO2 (Start Menu -> Enderal SE -> Manage mods) and check if your resolution is correct.
- Install DPI Scaling Fix.
- Install DPI Scaling Fix.
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I launched the game from MO2, resolution was still too large. I downloaded DPI Scaling Fix, put it in C:\Games\Enderal SE\Game\Data\SKSE\Plugins and it was still the same when I loaded up Enderal with MO2. Did I put it in the wrong folder? or do I need to do something else after putting it in the folder?
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Game.pex used to contain the function unlocking Enderal's Steam achievements. In 2.0.12, I moved it to a dedicated script because users sometimes installed SKSE on top of Enderal, breaking achievements. Enderal no longer calls Game.pex for achievements, but some older mods may still do this, so I still ship it with UnlockAchievement just in case.
In other words, if you play vanilla - it doesn't matter, if you play with mods on Steam - use Game.pex from Enderal.
In other words, if you play vanilla - it doesn't matter, if you play with mods on Steam - use Game.pex from Enderal.
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I deleted all running instances in ReSaver, started two quests, and uploaded the file here, but I have no guarantee of its stability.
Current version of Enderal SE (2.1.3) is not affected because all involved scripts already have been reworked or removed.
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