Yes Man Automatically Upgrades Securitron Army
Fallout: New VegasYes Man will automatically upgrade the Securitron army when his broadcasting power is upgraded.
Yes Man will automatically upgrade the Securitron army when his broadcasting power is upgraded.
A simple mod that prevents the Ghouls from wiping out the Tenpenny Residents.
Join some miscellaneous factions that you can't join normally.
Makes the various Strip factions friendly after completing their respective quests.
Mr. House will surrender to the NCR after destroying the Securitron Vault.
The Legion no longer wipes out the Powder Gangers at NCRCF.
Journey to Maddox Island in the Chesapeake Bay and experience a large quest mod with its own worldspace, story, characters, locations, and events that the player is sure to never forget.
Detailed quest to restore a saloon/brothel to its former glory, and discover the dark secret buried below. Includes numerous side quests, expansive new locations, many new characters (fully voice acted), a player office, new chems, books and outfits, a new recruitable companion and much more.
Fixes inability to break spider webs in the werewolf form.
Character Kit Remake facegen patch for Th3Overseer Mod Collection to keep the bLoadFaceGenHeadEGTFiles setting at 0
Ultra-light and compatible weight rebalance framework.
Makes the Canterburry Commons caravans impervious to the wasteland, but not to the player. Now without a plugin!
Tired of missing rewards from casinos simply by being too lucky on the slot machine? This mod is the solution.
Makes the Canterburry Commons caravans impervious to the wasteland, but not to the player.