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Strip and Freeside Map Markers
Fallout: New VegasAdds map markers to the strip and freeside while properly handling game interactions, such as moving NPCs in the strip.
Adds map markers to the strip and freeside while properly handling game interactions, such as moving NPCs in the strip.
A complete polish pass over the Mothership Zeta DLC, improving interactions, crafting, and other tweaks.
Tweaks the crash site of Recon Craft Theta for consistency and to provide player agency.
Adds a complete set of upgrades to all player homes, makes them all ownable, and adds some missing crafting stations to various places.
Implements non-unique Nail Guns and distributes them across the wasteland.
Restores Lonesome Road's Flechettes and expands their gameplay and crafting.
Files to bring realistic stats and other changes to guns using Scriptrunner.
Just some personal minimalist and black themed intro slides I made.
Allows you to convince Mr. House to spare the Brotherhood of Steel.
Adds a small quest to Old World Blues which unlocks a Sierra Madre Vending Machine.
Restores the skylight to the Ultra-Luxe's bathhouse.
Introduces crafting interfaces to The Sink's personalities.
Restores the Pilot Skill from the best Fallout game, and painstakingly adjusts every vanilla driving section to use the new skill.
Makes Freeside less linear and more open-ended by adding paths and interiors between areas