Unique Item Barter Protector (NVSE)
Prevents you from accidentally selling unique items.
Prevents you from accidentally selling unique items.
A collection of new misc stats and a few challenges.
Gives the Mysterious Magnum 9000 base damage.
Adds a new stat to track item theft and a repeatable challenge.
Mod focused on improving various parts of game's LOD system, removing node, texture and material limits, adding animation and specular support, and fixing tree LOD.
Fix for massive shaking during aiming caused by floating point precision loss.
It has been said that Implied Hypnotics Inc. worked secretly on a device able to transport you from one place to another by warping space time continuum. Is it a legend or is there some prototype somewhere in an abandoned office in Freeside? You are about to find out.
Replaces many static objects in the game with vanilla items. Doesn't add any new items.
Puts Valence headgears in the Earrings slot, allowing them to be worn with anything. (to my knowledge)
Y-3 implant now removes radiation effects from items instead of "undoing" them.
Tweaks to items, recipes, and reorganizes the FNV crafting menu.
Removes the weight of junk so you can become a true scavenger.
Just some personal minimalist and black themed intro slides I made.
Files to bring realistic stats and other changes to guns using Scriptrunner.
Introduces crafting interfaces to The Sink's personalities.
My settings for Main and Pause Menus Overhaul.
Finally! An easy copy protection solution for your mods!