Statics to Vanilla Items
Fallout 3Replaces many static objects in the game with vanilla items. Doesn't add any new items.
Replaces many static objects in the game with vanilla items. Doesn't add any new items.
Tweaks to items, recipes, and reorganizes the FNV crafting menu.
Changes Voracious Reader to unlock recipes rather than forcefully convert books.
Puts Valence headgears in the Earrings slot, allowing them to be worn with anything. (to my knowledge)
Adds new kinds of Nuka-Colas and other related content to the game.
Y-3 implant now removes radiation effects from items instead of "undoing" them.
Adds map markers to the strip and freeside while properly handling game interactions, such as moving NPCs in the strip.
Implements non-unique Nail Guns and distributes them across the wasteland.
Restores Lonesome Road's Flechettes and expands their gameplay and crafting.
Adds a small quest to Old World Blues which unlocks a Sierra Madre Vending Machine.
Introduces crafting interfaces to The Sink's personalities.
Makes Freeside less linear and more open-ended by adding paths and interiors between areas
Distributes some extra preorder items throughout the wasteland which typically don't get distributed by other placement mods.