LOD Fixes and Improvements - NVSE
Mod focused on improving various parts of game's LOD system, removing node, texture and material limits, adding animation and specular support, and fixing tree LOD.
Mod focused on improving various parts of game's LOD system, removing node, texture and material limits, adding animation and specular support, and fixing tree LOD.
Updates zlib to the latest version for faster loading and less stutter.
Fix for massive shaking during aiming caused by floating point precision loss.
Mod fixes totally wrong specular lighting, and lack of muzzle flash lights on viewmodel.
Tweaks to items, recipes, and reorganizes the FNV crafting menu.
Replaces many static objects in the game with vanilla items. Doesn't add any new items.
An NVSE plugin which adds new functions and engine-level tweaks. For heathens who have forsaken the Vanilla-Style way.
It has been said that Implied Hypnotics Inc. worked secretly on a device able to transport you from one place to another by warping space time continuum. Is it a legend or is there some prototype somewhere in an abandoned office in Freeside? You are about to find out.
These are some scriptrunner files for classic equipment mods so you can hide those ESPs.
Changes Voracious Reader to unlock recipes rather than forcefully convert books.
Adds a misc stat and challenge for killing ravens.
Puts Valence headgears in the Earrings slot, allowing them to be worn with anything. (to my knowledge)
Adds new kinds of Nuka-Colas and other related content to the game.
Y-3 implant now removes radiation effects from items instead of "undoing" them.
Adds map markers to the strip and freeside while properly handling game interactions, such as moving NPCs in the strip.
Adds a repeatable challenge and misc stat for activating ham radios.
Implements non-unique Nail Guns and distributes them across the wasteland.
Restores Lonesome Road's Flechettes and expands their gameplay and crafting.