Enderal SE
I'm using the newest GOG version and I was wondering what mods come preinstalled?
I was about to start installing some mods from the "recommended optionals" section in the description but some are already installed it seems.
I was about to start installing some mods from the "recommended optionals" section in the description but some are already installed it seems.
Hey guys, thanks for the awesome game! I've only watched other people play it on YouTube so far, but wanted to try it out myself.
System Configuration:
Here are a couple of suggestions for future improvements:
I think the workaround for the first item would be to change the "primary" display in Windows 11. This is kind of annoying, because it rearranges my desktop, but at least it's an option.
Another workaround would be to disconnect my other displays. However, this would be similarly rather annoying to do on a regular basis, switching back and forth.
Anyway, keep up the great work! Thanks for creating this and making it free for Skyrim owners. Truly a work of love.
System Configuration:
- Motherboard: Gigabyte Aorus Elite X AX ICE B650E BIOS F43b
- CPU: AMD Ryzen 9 9950X
- Memory: TeamGroup 4x32 DDR5 6000 (128 GB total)
- GPU0: NVIDIA GeForce RTX 5080
- GPU1: NVIDIA GeForce RTX 5060 Ti 16 GB (secondary, disabled)
- OS: Windows 11 Professional production release, fully patched
- Display0: Philips 278E 4k 60Hz 27"
- Display1: KTC 27" 4k (HDR 1400 nits) 160Hz
- Display2: Philips 278E 4k 60Hz 27"
Here are a couple of suggestions for future improvements:
- Monitor Selection: On my NVIDIA GeForce RTX 5080, I have 3x 4k monitors connected, and would like to use my center one for the game. In Windows 11, I have the left monitor set as my desktop "primary," where the Start Menu and Taskbar appear. Enderal appears to only launch on the Primary monitor, and I cannot use the WIN+SHIFT+RIGHTARROW native shortcut to move the window to the center monitor; the game simply does not respond to that shortcut. I am running the game in borderless windowed mode, which typically allows me to move the window around using the Win11 keyboard shortcuts, in other game titles.
- 4k Resolution: The game launcher maxes out at 2560x1440, so I have to type 3840x2160 as a custom resolution. Not a huge deal, but would be nice if the launcher would auto-select the native resolution of my LCD displays.
I think the workaround for the first item would be to change the "primary" display in Windows 11. This is kind of annoying, because it rearranges my desktop, but at least it's an option.
Another workaround would be to disconnect my other displays. However, this would be similarly rather annoying to do on a regular basis, switching back and forth.
Anyway, keep up the great work! Thanks for creating this and making it free for Skyrim owners. Truly a work of love.
1 reply
What kind of launcher we are talking about? The Steam release is out of date and uses an old launcher at the moment, which is going to be replaced with a new one already used on GOG.
Enderal is a Skyrim mod and does not govern where is launches. Use whatever solutions you can find for Skyrim. I see that `iAdapter` in SkyrimPrefs/EnderalPrefs.ini is managing this.
Although, this is a suitable option to add to the new launcher. It already offers the 4K option.
Enderal is a Skyrim mod and does not govern where is launches. Use whatever solutions you can find for Skyrim. I see that `iAdapter` in SkyrimPrefs/EnderalPrefs.ini is managing this.
Although, this is a suitable option to add to the new launcher. It already offers the 4K option.
Eddoursul, can we expect an update soon? and whether following bugs will be fixed in the next release:
(from my older message)
"Some questions:
1)What the difference between "restores X mana for Y seconds" and "regenerates X mana for Y seconds"?
2) is it ok that self-made health/mana/stamina restoring potions are extremely powerful even with poor alchemical skill (15-20). I created potions like restoring about 30 mana pt over 5 sec, isn'n it too powerful for early game where potions which found in game world are 4-5 time weaker?
3) Grindsone smithing of Silver Sword requires silver ingot, whereas dismantling it gives 2 moonstone ingots (why not silver?) . Isn't a bug?
4) dismantling steel cuirass gives only 2 ingots. It's lower than other cuirasses. Is it how it was intended?
5) in russian localization weapons with "or Arcane Wrath" postfix have 1 point of shock damage in inventory description. And restoring self-made potions does't have "for X seconds" text. How to edit?"
?
(from my older message)
"Some questions:
1)What the difference between "restores X mana for Y seconds" and "regenerates X mana for Y seconds"?
2) is it ok that self-made health/mana/stamina restoring potions are extremely powerful even with poor alchemical skill (15-20). I created potions like restoring about 30 mana pt over 5 sec, isn'n it too powerful for early game where potions which found in game world are 4-5 time weaker?
3) Grindsone smithing of Silver Sword requires silver ingot, whereas dismantling it gives 2 moonstone ingots (why not silver?) . Isn't a bug?
4) dismantling steel cuirass gives only 2 ingots. It's lower than other cuirasses. Is it how it was intended?
5) in russian localization weapons with "or Arcane Wrath" postfix have 1 point of shock damage in inventory description. And restoring self-made potions does't have "for X seconds" text. How to edit?"
?
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2 replies, 3 total
Hi. Let me starts by saying I appreciate your work on mantaining enderal a lot!
Ive been trying to make an NPC replacement and so far so good. The only NPC I seem to be unable to edit is Aurora Leklerk. For some reason when i try to change her by creating and assigning a new head sculp it doesnt seem to stick. Her hair changes well enough but hef face remains the exact same.
Ive also noticed with more informative console that her ref id and base id are different and that those are alsodifferent from the from id that shows up in ssedit.
:( I really want to give her a new face
Ive been trying to make an NPC replacement and so far so good. The only NPC I seem to be unable to edit is Aurora Leklerk. For some reason when i try to change her by creating and assigning a new head sculp it doesnt seem to stick. Her hair changes well enough but hef face remains the exact same.
Ive also noticed with more informative console that her ref id and base id are different and that those are alsodifferent from the from id that shows up in ssedit.
:( I really want to give her a new face
I have steam Special edition 1.7.99. I downloaded SKSE for anniversary edition , mod manager , downloaded the game torrent and archived the torrent as a 7zip
I open mod manager with new instance , install local , point to the zip .
When i launch the game i get an error: Dll Plugins you have installed require a new version of Adress Library ...
Any ideas ?
I open mod manager with new instance , install local , point to the zip .
When i launch the game i get an error: Dll Plugins you have installed require a new version of Adress Library ...
Any ideas ?
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1 reply, 5 total
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Thanx for answer. Now this skse complains
You have updated to the Anniversary Edition (AE) of Skyrim.
Please download the AE version of SKSE64 from https://skse.silverlock.org.
Runtime: 1.6.1170
I tried the GOG skse but it says i have steam version ...
**EDIT***
Worked with
Skyrim Script Extender (SKSE64) Steam 30379 2.2.8 2026-08-20T08-07Z s6Og0dF9H
You have updated to the Anniversary Edition (AE) of Skyrim.
Please download the AE version of SKSE64 from https://skse.silverlock.org.
Runtime: 1.6.1170
I tried the GOG skse but it says i have steam version ...
**EDIT***
Worked with
Skyrim Script Extender (SKSE64) Steam 30379 2.2.8 2026-08-20T08-07Z s6Og0dF9H
1 reply, 2 total
Hello, first of all thank you for your hard work on this port, enjoying it quite a lot!
However, there’s this annoying bug that shows up from time to time, and I'm not sure what causes it and how to get rid of it — you click on a dialogue option, but nothing happens, like the dialogue interface is not active at all, even though you can exit the conversation with tab or esc. Pressing E, Space, or Enter doesn’t help either. The only way to fix it temporarily is to exit conversation, save the game and reload the save; that usually works. But after a while, the problem comes back, and you have to go through the whole save‑and‑reload process again. I'm not sure what triggers it, usually it happens only to a certain NPC, while with others are fine.
I'm wondering if anyone else encountered this, and maybe there is another (hopefully permanent) solution?
However, there’s this annoying bug that shows up from time to time, and I'm not sure what causes it and how to get rid of it — you click on a dialogue option, but nothing happens, like the dialogue interface is not active at all, even though you can exit the conversation with tab or esc. Pressing E, Space, or Enter doesn’t help either. The only way to fix it temporarily is to exit conversation, save the game and reload the save; that usually works. But after a while, the problem comes back, and you have to go through the whole save‑and‑reload process again. I'm not sure what triggers it, usually it happens only to a certain NPC, while with others are fine.
I'm wondering if anyone else encountered this, and maybe there is another (hopefully permanent) solution?
3 replies, 4 total
It is unclear at the moment why this happens. Seems like a hardware-specific issue with Skyrim dialog UI, and it is not caused by scripts or savebaked, so sharing a save does not show anything.
I built a test DLL with a probable workaround here https://mod.pub/enderal-se/38/comments?thread=1061 , test and see if this is still reoccurring.
I built a test DLL with a probable workaround here https://mod.pub/enderal-se/38/comments?thread=1061 , test and see if this is still reoccurring.
1 reply
Thank you. Unfortunately, it doesn't remove the bug completely, but in the 5-6 hours that I played with this DLL, it occurred only once, so maybe it at least reduces its frequency.
As for why it happens, could that be because some of the mod's NPCs don't have greeting phrases? Other people mentioned similar problems happening in other mods because of that, for example this thread on Steam.
As for why it happens, could that be because some of the mod's NPCs don't have greeting phrases? Other people mentioned similar problems happening in other mods because of that, for example this thread on Steam.
I have had this issue myself ... the only way i could fix it was by not allowing the voice dialogue to finish by clicking the mouse button to make it go faster.
also check to see if you are close to lvl up, if the lvl up and the end of dialogue
coincide then the whole thing just locks up. i had it at the end of one the early sun temple missioins when the master tries to give you something and i discovered by chance that this created a level up at the same time. this is the only way i found to fix this issue, I have had so many issues with this game that i dont play it anymore.
also check to see if you are close to lvl up, if the lvl up and the end of dialogue
coincide then the whole thing just locks up. i had it at the end of one the early sun temple missioins when the master tries to give you something and i discovered by chance that this created a level up at the same time. this is the only way i found to fix this issue, I have had so many issues with this game that i dont play it anymore.
I missed this point
> The only way to fix it temporarily is to exit conversation
which means my fix has nothing to do with your issue (it adds a failsafe for a completely different case).
The current theory is that this might be a timing issue in the vanilla Skyrim dialoguemenu.swf inherited by all its modifications. I am rolling out a presumable DLL patch with 2.1.4.3, let's see how it goes.
> The only way to fix it temporarily is to exit conversation
which means my fix has nothing to do with your issue (it adds a failsafe for a completely different case).
The current theory is that this might be a timing issue in the vanilla Skyrim dialoguemenu.swf inherited by all its modifications. I am rolling out a presumable DLL patch with 2.1.4.3, let's see how it goes.
Hello
Help me launch the game
I installed Enderal VR Essentials using Wabbajack and followed Ashok0's instructions on Github.
The installation was successful.
I launched the game in English, and everything was fine.
Then I downloaded the Russian language pack from this website and installed it using MO.
I changed the sLanguage=Russian line in the file
Enderal SE\Enderal - Forgotten Stories.ini
Enderal SE - Update\Enderal - Forgotten Stories.ini
Enderal VR\EnderalVRpatch.ini
as instructed.
The game launched the first time, and I exited it.
But then it stopped launching.
As soon as the main menu should appear, the game crashes.
Disabling the language pack didn't help. Only reinstalling using Wabbajack helped, but again, only the English version.
I installed another version, but didn't use the Russian version. And it starts up fine.
Help me launch the game
I installed Enderal VR Essentials using Wabbajack and followed Ashok0's instructions on Github.
The installation was successful.
I launched the game in English, and everything was fine.
Then I downloaded the Russian language pack from this website and installed it using MO.
I changed the sLanguage=Russian line in the file
Enderal SE\Enderal - Forgotten Stories.ini
Enderal SE - Update\Enderal - Forgotten Stories.ini
Enderal VR\EnderalVRpatch.ini
as instructed.
The game launched the first time, and I exited it.
But then it stopped launching.
As soon as the main menu should appear, the game crashes.
Disabling the language pack didn't help. Only reinstalling using Wabbajack helped, but again, only the English version.
I installed another version, but didn't use the Russian version. And it starts up fine.
This comment has been deleted.
2 replies
... and A LOT more. I first installed some of them by hand and then I realised that stuff is already there.