Rayek's Mini Hideout - TTW Conversion
Mini Hideout Player Home - converted from Fallout 3 for use in TTW.
Mini Hideout Player Home - converted from Fallout 3 for use in TTW.
Pick locks automatically, spending bobby pins basing on your luck and skill.
Rebalances TTW repeatable quest rewards to be less casual and unbalanced.
An all-in-one merge of the gameplay-changing mods by many mod authors for Capital Wasteland.
Dynamically integrates DLC and rare items across the game.
A simple mod that will pause the game when fast traveling.
A simple mod that allows you to carry your weapons into the Strip casinos.
Vanilla static are replaced with lootable & usable versions.
Delays DLC until you meet the required level or visit the respective location.
A fixed, compatible, and slightly improved version of the JSawyer. To give you mostly the intended experience of the original mod.
TTW conversion of a mod that attempts to restore the custom signs intended for Fallout 3's pre-war military bases.
A render avatar of Hit's Gila Monster companion mod instead of a Pip-Boy style one.
A simple skeleton script for mods to add FPGE support.
Just a collection of compatibility patches for whatever mods I feel like patching.
Convince Joe Cobb to leave Goodsprings alone.
A mod that prevents you from using unique items when repairing other items with the Jury Rigging perk.
A pre-made KEYWORDS file with every unique item in New Vegas, Tale of Two Wastelands, The Frontier, and Someguy Series.
Prevents you from accidentally selling unique items.