Updated 2025-08-11
Svenjar Daft-Witted (A Beggar Follower)
A beggar follower to use for the Boethiah's Calling Quest since I always feel guilty sacrificing other characters.
Updated 2025-08-11
A beggar follower to use for the Boethiah's Calling Quest since I always feel guilty sacrificing other characters.
Updated 2025-08-13
A clean and modern HUD modification... whoa, deja vu...
Updated 2025-08-07
Found it mildly annoying after playing through the Dark Brotherhood questline that I could not use relics to make the East Empire Company claim the location, so I decided to make a patch for it!
Updated 2025-08-09
There are dragons dead and buried far outside the borders of Skyrim, and Alduin has taken a visit to Black Marsh to visit his lightning-blooded brethren. It seems one of them awoke with a grudge against the Nords who slew him, and now he's returned to Skyrim to join the apocalypse!
Updated 2025-07-10
This is one of the first weapons to be 100% ESP-less, using Plugins+. New models and textures for the sawed-off shotgun, along with 2 new variations Has multi Language Support, Поддержка нескольких языков
Updated 2025-07-05
Add, or remove, money from your farm by pressing a custom hotkey or by defining a custom schedule. This can act like both a Loan, or a Tax, system. Entirely user-configurable and compatible with the latest v1.6.15.
Updated 2025-05-28
Recolors the red on Miles' Dark Ages Suit to be white, based off its comic appearance in Dark Ages #6
Updated 2025-05-06
Transform Windhelm into a city that honors its storied past and vibrant culture with subtle, lore-rich additions. A lightweight mod by Leet that adds a majestic Ysgramor statue, sacred Dark Elf shrines, and hardy trees to the ancient capital.
Updated 2025-05-06
Transform Whiterun into a lush, vibrant city with towering aspens that breathe new life into its districts! A lightweight mod by Leet that adds a touch of nature’s splendor to Skyrim’s heartland, perfect for adventurers seeking a refreshed cityscape.
Updated 2025-05-05
An expansion of Outland in New Atlantis with working displays you can steal from, more store space, and rotating armor displays.
Updated 2025-05-05
Makes the interiors on all planets use their planet's gravity instead of setting gravity to 1.
Updated 2025-05-05
Reworks food and drink buffs so they're actually useful across a playthrough.
Updated 2025-04-30
Adds a modular system designed to show popup messages on level up similar to older TES games like Morrowind and Oblivion for added flavor when leveling up.
Updated 2025-09-20
Implements bonus attacks and penalties for using Blaster Rifles and Heavy Weapons. Rifles allow making one extra attack per round, at a -4 attack penalty. Heavy weapons allow making two extra attacks per round, at a -6 attack penalty.
Updated 2026-02-01
Implements bonus attacks and penalties for using Blaster Rifles and Heavy Weapons. Rifles allow making one extra attack per round, at a -4 attack penalty. Heavy weapons allow making two extra attacks per round, at a -6 attack penalty.
Forwards all of VAE2's effects to MLU's weapon changes.
Updated 2025-05-03
Overhauls the Sneak Attack feat line, giving it to Jedi Sentinels, as well as implementing a system for characters that multiclass into Watchmen and Assassins from Sentinels to continue increasing their Sneak Attack.
Updated 2025-09-07
Overhauls the Sneak Attack feat line, giving it to Jedi Sentinels, as well as implementing a system for characters that multiclass into Sentinels from Scoundrels to continue increasing their Sneak Attack.
Updated 2025-03-21
Overhauls the Angi's Camp location in a lore-friendly way. making it a little less boring.
Updated 2025-03-26
Fixes and quality of life tweaks, meant to use alongside existing fixes.