UnKillable Traders Mod - TTW ESPless
Tale of Two WastelandsMakes the Canterburry Commons caravans impervious to the wasteland, but not to the player. Now without a plugin!
Makes the Canterburry Commons caravans impervious to the wasteland, but not to the player. Now without a plugin!
Adds crafting stations and additional containers to several vanilla player homes.
Keeps track of new/found/stored artifacts. A non-LotD alternative to The Curator’s Companion.
A stripped down version of FPGE that doesn't alter the game's world after the Second Battle of Hoover Dam.
Allows you to convince Mr. House to spare the Brotherhood of Steel.
Automatic eating, drinking, radiation treatment, and caffeinating. Each option can be toggled.
Detailed quest to restore a saloon/brothel to its former glory, and discover the dark secret buried below. Includes numerous side quests, expansive new locations, many new characters (fully voice acted), a player office, new chems, books and outfits, a new recruitable companion and much more.
Fixes inability to break spider webs in the werewolf form.
Ultra-light and compatible weight rebalance framework.
Tired of missing rewards from casinos simply by being too lucky on the slot machine? This mod is the solution.
Makes the Canterburry Commons caravans impervious to the wasteland, but not to the player.
Realistic Male body replacer with proper anatomical details.
Realistic Male body replacer with proper anatomical details.
Converts ESP plugins to ESM and sets missing persistence flags.
Fixes a bug causing the Other You Elite Crew to change appearance after you use an Enhance.
Gomorrah's top part has a different color in the courtyard when compared to anywhere else. An option between making the courtyard consistent with the rest of the world or the rest of the world consistent with the courtyard.