Summary
Organize items in any player home.
Language
Stash Organizer manages your inventory in any player home. It was written from scratch as a modern, mobile alternative to Sortomatic, and reimplements most of its functions.

Stash Organizer has two branches, v2 and v3, applying different approaches to inventory sorting.
v2 works within a single cell, moving items between containers as needed. The main drawback - all home bases are isolated, and access to an inventory is impossible from outside. You can find the v2 description here.
v3 stores your inventory in a centralized storage, allowing access to it from any home base. While it solves some limitations of v2, some features of v2 became irrelevant or impossible to implement at the moment.
See the comparison table.

Stash Organizer v3 Features

Inventory management
  • Automatic, configurable item sorting into the central storage.
  • All home bases share the same inventory.
  • Can be enabled in any unowned or player-owned interior cell with a bed.
  • Supports exterior cells, owned by player.
  • Allows to select specific categories of items for removal.
  • Allows to configure keep list, always remove list, and quotas to keep.
  • By default, keeps equipped, hotkeyed, and pinned in Just Weapon Hweel weapons, ammo, and armor.
  • Items can be retrieved by category, perk, repair target, crafting list. Or, you can retrieve everything of course.
  • Cell containers can be assigned to serve as access points to one or more item categories.
  • Can pull ammo for all carried weapons.
  • Allows to rename home cells.
  • Settings and container layouts are stored in INI files removing the need to reconfigure the mod every playthrough.

Crafting improvements
  • Automatic use of crafting supplies from the central storage wherever you are.
  • Automatic use of crafting supplies from companions.
  • Supports recipes from all mods.
  • Supports all types of workbenches, including mod-added ones.

Compatibility and requirements


How to use it

Find an unowned or player-owned interior cell with a container and a bed. Point at the container and press the VATS hotkey. Confirm marking it as a master container.

Now, all container menus are accessible through the VATS key. (The hotkey would not be necessary without loot menus, they brought some corrections.)

The Master Container menu is your central point of access. It allows you to process your inventory, retrieve items and change settings. Hotkey activation on any other container in the cell opens the secondary container menu, where you can make a container to be an access point to one or more specific inventory filters.

Hotkey activation ‘into the air’ temporarily highlights all activated containers.

All items are stored in the central remote storage. When a secondary container is closed, all its items move back to the main container.

In configuration, you can select, which items always stay in your inventory, which are always removed, and quotas of items to keep.

All settings and layouts are stored by default in Data\Config\Stash Organizer\Stash Organizer.ini. If the mod finds Stash Organizer\[Cell ID].ini, it will be used instead. This allows to supply pre-configured layouts with player home mods.

The mod also has a few cheat codes.


Recommended lStewieAl’s Tweaks

; remove companions from VATS
bIgnoreCompanionsVATS = 1

; Allow use of WASD keys as arrows in menus, and E and space to accept
; Also, allows to use Tab to close dialogs, making navigating Stash Organizer menus faster.
bUseWASDAsArrowKeys = 1