Pilot Skill Restoration
Restores the Pilot Skill from the best Fallout game, and painstakingly adjusts every vanilla driving section to use the new skill.
Restores the Pilot Skill from the best Fallout game, and painstakingly adjusts every vanilla driving section to use the new skill.
Allows you to set your home marker that fired followers can return to, instead of only the Lucky 38.
Simply adds some options to modify DT/DR on playable armors.
An ESPless file that gives Mk II Securitrons the ability to regenerate health.
Yes Man will automatically upgrade the Securitron army when his broadcasting power is upgraded.
A simple mod that prevents the Ghouls from wiping out the Tenpenny Residents.
Makes the various Strip factions friendly after completing their respective quests.
Mr. House will surrender to the NCR after destroying the Securitron Vault.
HD Headmesh mod resource with all morphs working.
HD Headmesh mod resource with all morphs working.
Gives map markers of various faction controlled locations the reputation of their respective faction.
Allows you to convince the Followers to support Mr. House.
Mr. House no longer wipes out the Kings.
Adds crafting stations and additional containers to several vanilla player homes.
The New Vegas Script Extender, or NVSE for short, is a modder's resource that expands the scripting capabilities of Fallout: NV. It does so without modifying the executable files on disk, so there are no permanent side effects.
Adds a player home in Springvale by the Red Rocket Pitstop.
Changes Voracious Reader to unlock recipes rather than forcefully convert books.
Adds a small quest to Old World Blues which unlocks a Sierra Madre Vending Machine.
Changes the model of the reinforced combat armors to better match the concept art designs.