Cyberware 2281
Not a Cyberware issue. When you acquire your first implant, you receive a note with it, this triggers a crash in one of DLL plugins.
(Posted on the TTW Discord.) The crash may be caused by NVHR. Go to Fallout New Vegas\Data\NVHR and replace nvhr_avx2.dll with this one. If the issue persists, make a copy with name nvhr_avx512.dll and copy it, too.
(Posted on the xNVSE Discord.) The crash may be caused by multiple SetOnNoteAddedEventHandler listeners. Update JIP LN to 57.30+.
(Posted on the TTW Discord.) The crash may be caused by NVHR. Go to Fallout New Vegas\Data\NVHR and replace nvhr_avx2.dll with this one. If the issue persists, make a copy with name nvhr_avx512.dll and copy it, too.
(Posted on the xNVSE Discord.) The crash may be caused by multiple SetOnNoteAddedEventHandler listeners. Update JIP LN to 57.30+.
However, if said first implant was gotten as a world object (like the one from Doc Mitchell's house), the note was added with no issues and there was no crash.
1 reply, 2 total
Cyberware cannot cause a crash, because it's an OBScript mod, it simply does not work on a level sufficient for that. It's always an issue either in the engine, or in a DLL mod.
1 reply