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Cyberware 2281
1 reply, 2 total
1 reply, 2 total
Not a bug in this mod but YUPDate changes how the vendortron works giving it a new faction that gets overwritten by the new faction from this mod with the result that it doesn't have any of the unique gra guns in stock. An easy fix in xedit to copy over the faction from yupdate to this mod and not something for the mod authors to change necessarily. I just thought I would post this here incase anyone else was having the same problem I was.
Thanks for the great mod.
Thanks for the great mod.
1 reply, 2 total
1 reply
Hi! Two questions:
1. Does the "count" being twice what it is in the old PN module mean most implants require two slots? If not, what does it do?
2. In the vanilla, installing SPECIAL implants counts towards the perk requirements, is this retained? If so, how does it function when you remove a SPECIAL implant?
Thx in advance!
1. Does the "count" being twice what it is in the old PN module mean most implants require two slots? If not, what does it do?
2. In the vanilla, installing SPECIAL implants counts towards the perk requirements, is this retained? If so, how does it function when you remove a SPECIAL implant?
Thx in advance!
1 reply, 2 total
It does add a trigger to Spineless to improve compatiblity with Cyberware and carries over YUP fixes for the perk. (I just looked and realized I should do the same for Brainless.)
1 reply