LipSheZ
15 1
27 February 2026, 17:18
Some questions:
1)What the difference between "restores X mana for Y seconds" and "regenerates X mana for Y seconds"?
2) is it ok that self-made health/mana/stamina restoring potions are extremely powerful even with poor alchemical skill (15-20). I created potions like restoring about 30 mana pt over 5 sec, isn'n it too powerful for early game where potions which found in game world are 4-5 time weaker?
3) Grindsone smithing of Silver Sword requires silver ingot, whereas dismantling it gives 2 moonstone ingots (why not silver?) . Isn't a bug?
4) dismantling steel cuirass gives only 2 ingots. It's lower than other cuirasses. Is it how it was intended?
5) in russian localization weapons with "or Arcane Wrath" postfix have 1 point of shock damage in inventory description. And restoring self-made potions does't have "for X seconds" text. How to edit?
1 reply, 2 total
Eddoursul
27 February 2026, 18:00
1) No functional difference, first wording is on ingredients, second on store-sold potions.
2) I'll check after my vacation.
3) Probably.
4) No idea, easy to patch.
5) xEdit.
1 reply
angel45
2
25 February 2026, 13:20
I'm getting an issue with the talent "Dimensional rift" where the enemy corpse becomes unlootable if I kill the enemy before they can get back up when the effect ends. Easy to workaround but wanted to report anyway.
1 reply
assadgaming
1 1
24 February 2026, 00:40
Hi Eddoursul! Long-time fan of your work. Thank you so much for continuing to maintain this little masterpiece.
Are there currently any plans to update the Steam achievements/time tracking plugin to 1.6.1170?
1 reply
DuatMummies25
6
17 February 2026, 22:05
Sorry to bother, but the GOG version (English) 2.1.4.2. Gog1 present some show stoppers when talking to Tealor Aranteal after the mission in Old Dothulgrad (you now where you find the ancient Pyrian beacon and parts with Caelia Sakaresh), when you come back to Tealor and speak to him the discussion ends but never exits the conversation mode, TAB does nothing but bring the menu, and I had to advance the CQC quest to get unstuck (talking to Caelia).
Same problem repeats with the Arch magistrate after collecting the black stones and defending the harbor and closing the gates coming back to the beacon letting Tealor Talk to the Archmagistrate finish his speech and its stuck again in conversation mode with no way out, I tried sqt again to see which quest was but no avail no matter which visible quest I advance I'm stuck in conversation mode, TAB be damned does nothing but bring the menu, oh when this happened in both cases the first with Tealor and later with the Arch magistrate you cannot save. Or load a saved game. Bummer really I though it was just one bugged convo but now there are at least two, I haven't tried the Young Aetherna mission or the Undercity Father mission yet. Any patch in the works that we don't know about it? Thanks Antonio.

Oh yes I'm on Windows 11 24H2, and here are my specs if it helps, Nvidia RTX2050 (4GB VRAM) 16GB RAM Intel Core i5 13420H (yeah laptop).
Defaut video drivers for Nvidia 532.10.
2 replies, 13 total
Eddoursul
17 February 2026, 22:20
A few months back another person reported an issue like this, but I was never able to reproduce it, and I ended up just saving a game after conversation. If you have a savegame with this issue, I can take a look at it.
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Eddoursul
17 February 2026, 22:50
As expected, I cannot reproduce it in your save either.
What is your refresh rate? Do you have VSync turned off? Any special settings?
Try with disabled SSE Display Tweaks.
1 reply, 3 total
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1 reply
Eddoursul
17 February 2026, 23:02
Wait, what exactly helped - disabling SSE Display Tweaks or trying it on another machine? In the previous case SSE Display Tweaks was NOT installed, and we tried it as a possible fix.
Eddoursul
17 February 2026, 22:39
Technically, this may happen when the script unlocking dialogs does not fire. Since there were no reproducible cases yet, it is unknown why this may happen. Before 2.1 there were also cases of locked dialogs (it just looked differently) but since nobody had a reproducible case, this issue is not moving.
1 reply, 2 total
1 reply
Eddoursul
20 February 2026, 14:08
Dialog locking relies on proper Skyrim behavior that it should close automatically when it finishes. When this behavior fails for whatever Skyrim dialog bug, player may become locked in the menu. I added a failsafe to Goodbye topics, if anyone in the future has the same issue, replace Data\SKSE\Plugins\EnderalSE.dll with this file and see if it helps.
hobobob1837
1
9 February 2026, 21:36
i am unable to get my xbox series x controller to work i have gamepad activated in the launcher settings and controller turned on in the in game settings and still nothing is working
1 reply
Eddoursul
9 February 2026, 21:44
Enderal is a Skyrim mod and supports whatever Skyrim SE supports.

You did not specify how you installed Enderal SE, but the internet says to look into Steam settings -> Controller, try toggling Steam input options.
angel45
2
9 February 2026, 14:42
I'm using the newest GOG version and I was wondering what mods come preinstalled?

I was about to start installing some mods from the "recommended optionals" section in the description but some are already installed it seems.
1 reply
1 reply
Eddoursul
8 February 2026, 19:25
> Is it safe to uninstall Skyrim SE after installing Enderal through the web installer?
Yes, the created copy is standalone.

> Do I need to keep steam running to play it?
I believe it will be started automatically, it would still be linked to Steam.
GrimeWatson
2
8 February 2026, 17:55
(Invalid img)
Hello! I wanted to set the language to Russian, but I changed it to Russian in the Enderal - Forgotten Stories.INI file. Instead, the game displays hieroglyphs. How can I change the language to Russian?
Thanks in advance for your help!
Latest GOG version

Forgotten Stories.INI
sLanguage=russian
1 reply, 2 total
1 reply
LipSheZ
15 1
6 February 2026, 14:33
Sorry for the meticulousness. But a lots and A LOTS of butterflyes repawning unstoppable. For example, in the first location "A Nice Day in Summer" I catch 40+ butterflyes of each types (40 blue and 40 green and more!). Is it REALLY intended behavior? Or something gone wrong? It look very strange that game gives so mush alchemical resources and reminds something like "legal cheating". Game version 2.1.4.2.
2 replies, 7 total
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LipSheZ
15 1
6 February 2026, 20:24
I'm just running back and forth along the path. Flying butterfly ammount grows every minute. After 10 minutes there are tons of butterflyes in air. Even if I stay on start-game position (not moving) every minute new and new butterflies "jumping" from a ground. Now about 20 butterflies winging in air near me. Very strange, really.

Just start new game and do the same. What do you see?

Edit: while I whote the message 25 yellow and 30 blue new butterflies spawned. More and more looks like a game bug.
1 reply, 4 total
2 replies, 3 total
LipSheZ
15 1
6 February 2026, 22:26
Only Community Shaders 1.4.8, I use borderless windowed mode. No any other mods, just Skyrim SE 1.6.1170 + Enderal 2.1.4.2.

offtop: Torrent file is outdated BTW
1 reply
Eddoursul
7 February 2026, 00:02
I just had a similar thought. Script execution in Skyrim is linked to framerate, it is designed to run at 60 Hz. It is recommended to have SSE Display Tweaks with capped fps. Vsync off does sound like a scenario when scripts may go out of control.