
Statics to Vanilla Items
Fallout 3Replaces many static objects in the game with vanilla items. Doesn't add any new items.
Replaces many static objects in the game with vanilla items. Doesn't add any new items.
Adds Mirelurk Eggs to the game. With TTW, also adds Steamed Lakelurk and tweaks the original items.
Changes Voracious Reader to unlock recipes rather than forcefully convert books.
Puts Valence headgears in the Earrings slot, allowing them to be worn with anything. (to my knowledge)
Y-3 implant now removes radiation effects from items instead of "undoing" them.
A complete polish pass over the Mothership Zeta DLC, improving interactions, crafting, and other tweaks.
Tweaks the crash site of Recon Craft Theta for consistency and to provide player agency.
Adds a small quest to Old World Blues which unlocks a Sierra Madre Vending Machine.
Adds a complete set of upgrades to all player homes, makes them all ownable, and adds some missing crafting stations to various places.
Introduces crafting interfaces to The Sink's personalities.
Restores the Pilot Skill from the best Fallout game, and painstakingly adjusts every vanilla driving section to use the new skill.
Finally! An easy copy protection solution for your mods!
Implements non-unique Nail Guns and distributes them across the wasteland.
Restores Lonesome Road's Flechettes and expands their gameplay and crafting.
Makes Freeside less linear and more open-ended by adding paths and interiors between areas
A cellar based player home for Point Lookout.