
Cut Content - Tenpenny Tower Radio (TTW 3.3.3b Conversion)
Tale of Two WastelandsTTW conversion of a mod that restores Tenpenny Tower Radio.
TTW conversion of a mod that restores Tenpenny Tower Radio.
TTW conversion of a mod that restores a hangar door leading to outside Rivet City's science lab.
These are some scriptrunner files for classic equipment mods so you can hide those ESPs.
Replaces many static objects in the game with vanilla items. Doesn't add any new items.
Adds Mirelurk Eggs to the game. With TTW, also adds Steamed Lakelurk and tweaks the original items.
Changes Voracious Reader to unlock recipes rather than forcefully convert books.
Puts Valence headgears in the Earrings slot, allowing them to be worn with anything. (to my knowledge)
Y-3 implant now removes radiation effects from items instead of "undoing" them.
Adds map markers to the strip and freeside while properly handling game interactions, such as moving NPCs in the strip.
Tweaks to items, recipes, and reorganizes the FNV crafting menu.
A complete polish pass over the Mothership Zeta DLC, improving interactions, crafting, and other tweaks.
Tweaks the crash site of Recon Craft Theta for consistency and to provide player agency.
Just some personal minimalist and black themed intro slides I made.
Files to bring realistic stats and other changes to guns using Scriptrunner.
Adds a small quest to Old World Blues which unlocks a Sierra Madre Vending Machine.
Adds a complete set of upgrades to all player homes, makes them all ownable, and adds some missing crafting stations to various places.
Adds new kinds of Nuka-Colas and other related content to the game.
Restores the skylight to the Ultra-Luxe's bathhouse.