Nemesis Unlimited Behavior Engine
With the Precision mod, NPC Darius Bodenhammer (a blacksmith from Ark) and others with hammers or maces can't attack properly: their attack animations change, and their swings have a short range.
This happens with Pandora, Nemesis, and even without animation generation (pure Precision).
Please release a patch for Precision. This mod is the foundation of...
And yes... I use Behaviors Pack
This happens with Pandora, Nemesis, and even without animation generation (pure Precision).
Please release a patch for Precision. This mod is the foundation of...
And yes... I use Behaviors Pack
1 reply
Hm, it seems that the Old Dothulgrad scene is still bugged for me. Calia and the bandit just stand there while blood splashes where the action should be happening.
Edit: Dragged the Enderal Behaviors above BFCO and TK Dodge in the left pane of MO2 to overwrite both and reran Nemesis, now it appears that both are working as normal and the animations are fixed. Delightful work as always!
Edit: Dragged the Enderal Behaviors above BFCO and TK Dodge in the left pane of MO2 to overwrite both and reran Nemesis, now it appears that both are working as normal and the animations are fixed. Delightful work as always!
1 reply, 2 total
1 reply