
Piber's Unofficial Patches
Fixes and quality of life tweaks, meant to use alongside existing fixes.
Fixes and quality of life tweaks, meant to use alongside existing fixes.
Th3Overseer's major mods updated with bug fixes and major enhancements.
A fixed, compatible, and slightly improved version of the JSawyer. To give you mostly the intended experience of the original mod.
Delays DLC until you meet the required level or visit the respective location.
Adds map markers to the strip and freeside while properly handling game interactions, such as moving NPCs in the strip.
Turns all Sunset Sarsaparilla star bottle caps face up using BOS features.
Dynamically integrates DLC and rare items across the game.
Removes useless junk from the leveling lists and containers and replaces it with static versions on the world map.
Mod fixes totally wrong specular lighting, and lack of muzzle flash lights on viewmodel.
The New Vegas Script Extender, or NVSE for short, is a modder's resource that expands the scripting capabilities of Fallout: NV. It does so without modifying the executable files on disk, so there are no permanent side effects.
These are some scriptrunner files for classic equipment mods so you can hide those ESPs.
Replaces many static objects in the game with vanilla items. Doesn't add any new items.
Simply adds some options to modify DT/DR on playable armors.
A total conversion project that seamlessly merges Fallout 3 and its DLC into Fallout: New Vegas, allowing both games to be played in a single play-through. It upgrades Fallout 3's mechanics to those of FNV, while balancing both games to feel like you're playing one full game.
Vanilla static are replaced with lootable & usable versions.
Mod focused on improving various parts of game's LOD system, removing node, texture and material limits, adding animation and specular support, and fixing tree LOD.
A render avatar of Hit's Gila Monster companion mod instead of a Pip-Boy style one.