Th3Overseer Mod Collection

Blundetto
1
11 August 2026, 03:40
Noticed a big gap in the cliffs near Mojave Outpost that appears to be from a model added by Eliza, specifically CanyonCavesEntrance01NV. The gap appears both when loaded up close and in LOD after generating object LOD for the main worldspace with Eliza installed. Could be something on my end conflicting, but I don't use any large terrain altering mods save for two that add imposter model mountains in the far distance but those don't touch the region this is in.
Rondson
1 1
20 August 2025, 19:12
cc @Kraken, please advice on the following:

I ran into a compatability issue (don't know hard or soft) in case of a High desert with the MoreMojave installed (https://www.nexusmods.com/newvegas/mods/69809 - this version)

Issue being: entrance to the commune is walled off by two bits (screenshots provided with refss)



https://gyazo.com/eb33c033edd9047b54e80ba4f253c271

I have no foggiest about texture or map, geck and other methods of editing. How can I safely tinker with that issue? Regards.
RevanKnight56
1
29 June 2024, 04:06
I'm running into an issue at the Mojave Outpost. I haven't started The Initiation yet, but the Unfunny Retard from Eliza is following me non-stop and he only has generic lines when I try to talk to him. How am I supposed to get rid of him? Or am I missing something?
1 reply
xian
1
24 August 2024, 10:35
Is this compatible with FPGE and/or NVB1 and New Vegas Killer?

I know i read in the past that the older versions had some issues with FPGE at least (can't find the post anymore that mentioned it).
1 reply
PeterGozinya
1
11 April 2024, 22:34
I'm confused, is this an add on with new story lines to complete after beating the original game? Or is this a texture overhaul/glitches/bug fix mod?
1 reply, 3 total
2 replies
boomboomsha
1
27 February 2025, 15:13
Is this a full replacement of the original series of mods, or are these files meant to be used in conjunction with them? It's unclear if these require the original files or not.
1 reply