Th3Overseer Mod Collection
1.0.2
The High Desert
th3overseer:
- Fixed the navmesh in the Ghoul Reaver cave.
JD:
- Made small adjustments to cover edges on the new navmesh for the Ghoul Reaver cave.
- Fixed the navmesh in the Ghoul Reaver cave.
JD:
- Made small adjustments to cover edges on the new navmesh for the Ghoul Reaver cave.
1.0.2
The Depths of Depravity
th3overseer:
- Adjusted Brecker's appearance.
- Adjusted Brecker's appearance.
1.0.2
The North Road Remastered
th3overseer:
- Added a dead guy with a note outside of the Raider Trench, explaining why it's locked and when the player may expect to find it unlocked.
- Worm's base in the North Road is more visually distinct.
- Changed some of the generic North Road raiders around Steak Knife's cave to spawn with Powder Ganger gear.
- Added a dead guy with a note outside of the Raider Trench, explaining why it's locked and when the player may expect to find it unlocked.
- Worm's base in the North Road is more visually distinct.
- Changed some of the generic North Road raiders around Steak Knife's cave to spawn with Powder Ganger gear.
1.0.2
Headhunting
Just a BSA repack and a body/face mod regen. Also updated the version number to be consistent with the others even though there was no real changes.
1.0.2
Eliza
th3overseer:
- Fixed a typo on a terminal.
JD:
- Adjusted the volume levels on Rivas's voice.
- Moved two idle markers in Sullivan's Den to (hopefully) prevent Sullivan just walking endlessly into the planters at the back wall.
- Adjusted the navmesh in the poker hall.
- Added additional one-liners to Roy Sullivan to do something about the zoom-in that occurred when trying to talk to Roy after taking a quest.
- Fixed a typo on a terminal.
JD:
- Adjusted the volume levels on Rivas's voice.
- Moved two idle markers in Sullivan's Den to (hopefully) prevent Sullivan just walking endlessly into the planters at the back wall.
- Adjusted the navmesh in the poker hall.
- Added additional one-liners to Roy Sullivan to do something about the zoom-in that occurred when trying to talk to Roy after taking a quest.
1.0.2
The Initiation
th3overseer:
- Fixed a void in the floor of Big Daddy's cave.
- Made the bonfire in Big Daddy's cave actually burn players who jump into it.
- Added a couple collision meshes to a spot in the Big Daddy cave where there was a potential for players to get trapped.
JD:
- Adjusted the volume levels on Rivas's voice.
- Fixed a void in the floor of Big Daddy's cave.
- Made the bonfire in Big Daddy's cave actually burn players who jump into it.
- Added a couple collision meshes to a spot in the Big Daddy cave where there was a potential for players to get trapped.
JD:
- Adjusted the volume levels on Rivas's voice.
1.0.1
The High Desert
Made change to Ophelia's base home package to prevent her from staying locked to the commune's entrance.
Made change to Fresh Start that should hopefully fix the crash that prevented some users from making Ophelia the prophet.
Made change to Fresh Start that should hopefully fix the crash that prevented some users from making Ophelia the prophet.
1.0.1
Eliza
Fixed an errant package on a mod-placed NPC near Red Rock Canyon.
1.0.1
Headhunting
Fixed some of Joe Tully's topic choices that were meant to be accessible at all times but were only available under certain conditions.