Cyberware 2281
Thank you for the clarification. Seems the only scripts that mention the control is CWxScannerQuestScript and CWxScannerStop, so I went ahead copied the scripts into an override esp and made the changes there but it doesn't seem to change the key even though the new file is overriding the old scripts. Did I miss anything or should I just have edited the original scripts?
I read that you shouldn't mess with the original scripts of a mod and use an override esp instead to avoid potential problems, so thats why I did it that way.
I read that you shouldn't mess with the original scripts of a mod and use an override esp instead to avoid potential problems, so thats why I did it that way.
Make sure to change all of them. Did you compile your script in the GECK? If you did this in xEdit, it won't work, it only updates the source field.
(I'll probably add the option to change it in the next patch, I just don't know when it's going to happen.)
1 reply, 3 total
1 reply, 2 total
Find "Script" in the category tree on the left (CWxScannerQuest is in "Quest").
Find the scripts using the quick search field.
Edit and save the scripts.
1 reply