Statics to Vanilla Items
Fallout: New VegasReplaces many static objects in the game with vanilla items. Doesn't add any new items.
Replaces many static objects in the game with vanilla items. Doesn't add any new items.
Adds Mirelurk Eggs and Steamed Lakelurk and tweaks the original items.
Changes Voracious Reader to unlock recipes rather than forcefully convert books.
Integrates Deathclaw Meat into the game with some craftables.
Adds a misc stat and challenge for killing ravens.
Puts Valence headgears in the Earrings slot, allowing them to be worn with anything. (to my knowledge)
Adds new kinds of Nuka-Colas and other related content to the game.
Y-3 implant now removes radiation effects from items instead of "undoing" them.
Adds map markers to the strip and freeside while properly handling game interactions, such as moving NPCs in the strip.
Adds a repeatable challenge and misc stat for activating ham radios.
Espless tweaks to item, recipes, and reorganizes the crafting menu.
A complete polish pass over the Mothership Zeta DLC, improving interactions, crafting, and other tweaks.
Tweaks the crash site of Recon Craft Theta for consistency and to provide player agency.
Adds a complete set of upgrades to all player homes, makes them all ownable, and adds some missing crafting stations to various places.
Implements non-unique Nail Guns and distributes them across the wasteland.
Restores Lonesome Road's Flechettes and expands their gameplay and crafting.
Adds crafting stations and additional containers to several vanilla player homes.
Allows you to convince Mr. House to spare the Brotherhood of Steel.
Makes the various Strip factions friendly after completing their respective quests.
Adds a small quest to Old World Blues which unlocks a Sierra Madre Vending Machine.