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Updated 2024-01-28
Securitron Mk II Auto-Repair
Fallout: New Vegas

An ESPless file that gives Mk II Securitrons the ability to regenerate health.

  • AVeryUncreativeUsername
47 0
Updated 2025-06-17
Yes Man Automatically Upgrades Securitron Army
Fallout: New Vegas

Yes Man will automatically upgrade the Securitron army when his broadcasting power is upgraded.

  • AVeryUncreativeUsername
30 0
Updated 2025-06-17
Ghoul and Tenpenny Truce
Fallout 3

A simple mod that prevents the Ghouls from wiping out the Tenpenny Residents.

  • AVeryUncreativeUsername
102 0
Updated 2025-06-17
Friendly Strip Factions
Fallout: New Vegas

Makes the various Strip factions friendly after completing their respective quests.

  • AVeryUncreativeUsername
105 0
Updated 2024-07-30
Mr. House Surrenders to the NCR
Fallout: New Vegas

Mr. House will surrender to the NCR after destroying the Securitron Vault.

  • AVeryUncreativeUsername
50 0
Updated 2023-10-25
High Poly Male Head Resource
Fallout: New Vegas

HD Headmesh mod resource with all morphs working.

  • Allnarta
30 0
Updated 2023-10-25
High Poly Female Head Resource
Fallout: New Vegas

HD Headmesh mod resource with all morphs working.

  • Allnarta
38 0
Updated 2023-09-15
Map Marker Reputation Fix
Fallout: New Vegas

Gives map markers of various faction controlled locations the reputation of their respective faction.

  • AVeryUncreativeUsername
44 0
Updated 2024-07-30
House and Followers Truce
Fallout: New Vegas

Allows you to convince the Followers to support Mr. House.

  • AVeryUncreativeUsername
47 0
Updated 2025-06-17
House and Kings Truce
Fallout: New Vegas

Mr. House no longer wipes out the Kings.

  • AVeryUncreativeUsername
85 0
Updated 2025-06-17
Home and Safehouse Tweaks
Fallout: New Vegas

Adds crafting stations and additional containers to several vanilla player homes.

  • AVeryUncreativeUsername
7k 14
Updated 2024-12-17
New Vegas Script Extender (NVSE xNVSE)
Fallout: New Vegas

The New Vegas Script Extender, or NVSE for short, is a modder's resource that expands the scripting capabilities of Fallout: NV. It does so without modifying the executable files on disk, so there are no permanent side effects.

  • demorome
327 6
Updated 2024-10-12
USS Hoodwink TTW 3.3+ Patch
Tale of Two Wastelands

Patches the USS Hoodwink for compatibility with Tale of Two Wastelands 3.3+.

  • Eddoursul
827 3
Updated 2023-09-06
Stay At The System Page NG
Skyrim Special Edition

Stay At The System Page for Skyrim SE 1.5.x and 1.6.x.

  • Eddoursul
41 1
Updated 2025-11-21
Reinforced Combat Armors - Concept Art Remeshing
Fallout: New Vegas

Changes the model of the reinforced combat armors to better match the concept art designs.

  • LastTheShotgunKnight
6 0
Updated 2025-11-15
A Tale of Blood and Snow - Vokrii Patches
Skyrim Special Edition

Patches some of A Tale of Blood and Snow's spells so they play nice with Vokrii and/or Lost Grimoire.

  • Pyonta
3 0
Updated 2025-09-15
8-bit Operator JVE (Undertale Font)
Batman™: Arkham Knight

Replaces the font with the 8-bit Operator JVE font used in Undertale and DELTARUNE.

  • Luisv1119
3 0
Updated 2025-09-14
Sinestro Corps Green Lantern Texture Swap
Batman: Arkham City

A texture swap which changes the Sinestro Crops skin to a Green Lantern Corps suit.

  • Negative
0 0
Updated 2025-09-07
Monster Mod Tale of Two Wastelands Patch
Tale of Two Wastelands

minimal effort patch to fix MoMod crashing when using TTW and resolve conflicts

  • NoBarkNoBiteNoonan1
22 0
Updated 2025-08-11
Svenjar Daft-Witted (A Beggar Follower)
Skyrim Special Edition

A beggar follower to use for the Boethiah's Calling Quest since I always feel guilty sacrificing other characters.

  • chccon
0 0
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