TheSpecial0ne21
1
31 January 2026, 12:34
Weapon and Armor are back at non-reduced health when loading save game again after closing FNV. I think its because RefMapDestroy "*v" on Gameload, and of course it will prevent save game bloat but that opens a big issue, since this mods goal is to reduce (valuable) loot.

Suggestion: Why not run a reduce loop only on weapons and armor each time we enter a already visited cell and on save game load? We cant use existing loop, since other loot, which survived first will get now disabled as well from rolling again dices.