
Own Tenpenny Suite After Disarming Bomb
Fallout 3Automatically grants access to Tenpenny Suite after disarming bomb.
Automatically grants access to Tenpenny Suite after disarming bomb.
Owner Mr. Burke's house after disarming the Megaton bomb or he dies.
Adds mention of the Mojave Wasteland to Nick Valentine's case file on the Mysterious Stranger.
A simple mod that prevents the Ghouls from wiping out the Tenpenny Residents.
Adds crafting stations and additional containers to several vanilla player homes.
A pre-made KEYWORDS file with every unique item from Fallout: New Vegas and several popular mods.
Makes the various Strip factions friendly after completing their respective quests.
Prevents you from accidentally selling unique items.
A mod that prevents you from using unique items to repair other items.
Turns the escaped convicts in Vault 19 into Powder Gangers.
Allows you to convince Mr. House to spare the Brotherhood of Steel.
Allows you to convince Caesar to spare the Brotherhood of Steel.
A simple mod that allows you to carry your weapons into the Strip casinos.
A mod that allows you to set a custom value for sleep/waiting hours.