Lone Star - Another JSawyer

Added FOMOD auto-detection
Added changes to missed armors (TTW)
Removed TTW leftovers in NV version
Disabled UPNVSE+ companion suite effect again because it didn't work for some people (Push, please make your mod ESM)
Updated ROOG patch
Changed Power Armor Training perk message
Fixed MCM not working in NV version (by recompiling the script)
Improved MCM to work while loading a save instead of restarting the game and added previously save-baked settings
Improved scripts
Made all save-baked settings not save-baked
Patched Companion Suite effect with UPNSE+ installed instead of disabling it to include JSawyer changes
Moved TLD patch to LoneStarPatchScript instead of Script-Runner to prevent error in the console if TLD's not installed
Adjusted config descriptions for changes above
Removed unused masters
Fixed Courier's Stash setting not working with TTW 3.3.3b
Added ability to change movement penalties back to vanilla values
Added ability to disable new armor effects
Added patch for Fixed NPC Karma Alignments (ESPless) - Fallout 3 Style
Adjusted Vanilla Power Armor script to remove carry weight reduction and change training perk description
Fixed TLD patch not working
Removed unused records in TTW version
Fixed reinforced leather armor having the wrong icon
Fixed iVanillaPowerArmor setting not working
Added MCM (save-baked settings not included)
Added ability to disable MCM
Radiation threshold now changes too, while iVanillaHardcoreThresholds=1
Fixed Ranger Battle Armor has the wrong name
Fixed wrong description of the Level Cap being 60 instead of 50 in the FNV INI
Added full support for Tale of Two Wastelands
Added support for ROOG TTW
Updated The Living Desert patch
Fixed hardcore stages and thresholds not changing through the INI
Fixed Ratslayer still using 22LR
Added scripted implementation of all patches. Now they apply automatically.
Forwarded YUP change to robot cells
Added ability to disable Expired and/or Homemade Stimpaks
Added my custom config
Added ability to revert power armor changes back to vanilla ones
Fixed config grammar abusing your eyes
Updated the NVMIM and VNV patches for compatibility with NVMIM >=1.12.5, this fixes the red triangles
Removed ability to receive perk every level (goes beyond the scope of the mod)
Removed ability to change Varmint Rifle and Ratslayer to use 22LR (goes beyond the scope of the mod)
Rewrote and simplified config (both script and descriptions)
Added New Vegas Mesh Improvement Mod patch
Fixed GRA achievements not counting
Forwarded YUP fixes to the DLC XP calculation scripts
Fixed wrong carry weight changed value of the Scorched Sierra Power Armor with perk
Made a few changes to the FOMOD and the INI descriptions
Removed unused records in the EVEM patch
Changed FOMOD
Fixed Implant GRX perk gives vanilla amount of items
Expanded config descriptions for more clarification
Merged Logan's Loophole 30 level cap changes to the config script (thanks PushTheWinButton)
Removed unused records in the config script
Forwarded EDEM fixes in patches
Removed "Has Backpack" flags from overlooked combat armor
Removed Ammo Recipes Addon (goes beyond the scope of the mod)
Removed changes to ammo names (too subjective and goes beyond the scope of the mod)
Removed unused fPCBaseHealthMult record
Rewrote Logan's Loophole description to 30 level cap in the VNV Patch
Capped Logan's Loophole at level 30 in the VNV Patch
2.3.0 09.07.2024
Fixed NULL References in the Junk ammo
2.2.0 09.07.2024
Added UPNVSE+ Patch
2.1.0 08.07.2024
Applied JSawyer changes to the Weathered 10mm Pistol to the fixed version
Added check for carry weight perks
Fixed Logan's Loophole
2.0.0 07.07.2024
Fixed not forwarded object bounds in the Mojave Raiders Patch
1.9.0 07.07.2024
Forwarded forgotten YUP fix
Changed a few ammo names
Added ability to receive perk every level
1.8.0 05.07.2024
Simplified FOMOD
Fixed typo in The Living Desert Patch
1.7.0 05.07.2024
Fixed wrong level XP calculation
Added patch for The Living Desert
1.6.0 04.07.2024
Fixed Junk Ammo not working
1.5.0 04.07.2024
Added FOMOD
Removed XNAM in 01003080
1.4.0 04.07.2024
Merged Uncut Wasteland patch into the main file
1.3.0 03.07.2024
Fixed modgroups
Fixed Sunny Smiles not using Varmint Rifle
1.2.0 02.07.2024
Added DLC XP reduction configuration
1.1.0 01.07.2024
Added Courier's Stash configuration
1.0.0 01.07.2024
Initial Release