Complete Player Home Upgrades

PLEASE FOR THE LOVE OF GOD WILL THE PATCH WORK.
Somehow the patch was broken. Should be fixed now.
Updated CPHU - Home and Safehouse Tweaks Patch
Removed Sink Sierra Madre Vending Machine Upgrade. The scope of the mod must be reduced and this was feature bloat. Use the original mod, Sink Sierra Madre Vending Machine Upgrade.
Removed "One More Thing..." quest. If you somehow don't have the jukebox upgrade after you complete the old world blues module upgrade quests, you'll be automatically given it, unless you have the setting enabled to make it for sale.
Home and Safehouse Tweaks Patch - MST's tenpenny suite ownership script disabled in favor of CPHU functionality
Home and Safehouse Tweaks Patch - MST's novac hotel room script disabled in favor of CPHU functionality
Home and Safehouse Tweaks Patch - CPHU's crafting stations in the legion safehouse will be removed if MST legion crafting is enabled
Home and Safehouse Tweaks Patch - CPHU's crafting stations in the followers safehouse will be removed if MST followers crafting is enabled
Home and Safehouse Tweaks Patch - CPHU's crafting stations in the brotherhood safehouse will be removed if MST brotherhood crafting is enabled
Home and Safehouse Tweaks Patch - CPHU's crafting stations in the ncr safehouse will be removed if MST ncr crafting is enabled
Moved BOS safehouse hotplate shelf into an empty one near the BOS flag.
Removed theme from Novac Hotel Room, way too many conflicts for not much gain and it didn't really look that good, feature creep.
Moved around all the upgrades in the novac room so that less of the vanilla decor is changed.
The Tenpenny Suite is now significantly more expensive if you have angered Burke. (by disarming the bomb)
Renamed the suite deeds to "High-End Suite Ad"
Added a note for the Tenpenny Suite which gets added to the player upon reading the physical notes for the first time.
Tenpenny suite ad is now enabled by default, you can now buy the suite without completing the power of atom quest.
The grill outside Goodsprings Saloon now starts disabled until after the campfire tutorial is done or skipped. It becomes enabled once the player is able to talk to Trudy or if the player leaves goodsprings.
Moved the theme terminals to inside the homes.
You can now disable and reenable the robot bulters with the terminal.
Moved the sink in the Tenpenny suite to the room the reloading bench is found in, and reverted changes to the positions of various props.
The sink and toilet in the Novac hotel room now gives purified water, this was mistakenly left out in previous updates.
Some objects in Tenpenny themes are now interactible.
Moved some objects in Megaton themes so they aren't in the way of chairs.
Fixed issues with ySI icons.
Tenpenny Suite is now accessable after Tenpenny Tower is ruined.
Replaced a Big Pot static with an item in a Tenpenny Suite theme.
Fixed some plates being too low clipping into the book case in some Tenpenny Suite themes.
Tenpenny and megaton theme and upgrade items now automatically start related quests should they be obtained before the proper start somehow.
Tenpenny Suite can now be obtained after Tenpenny Tower is ruined.
Tenpenny Suite Themes can now be found after Tenpenny Tower is ruined.
Tenpenny Suite Upgrades can now be found after Tenpenny Tower is ruined.