Chill Companions
1.3.0
Companions move closer, if they get too far in large interiors.
1.2.0
Probably, works with any companions now, vanilla, mod-added, and force-recruited.
Creatures use a ‘wander’ package, as they usually have no interactions with humans or furniture.
Completely skips robots, though. Wandering robots are weird.
Creatures use a ‘wander’ package, as they usually have no interactions with humans or furniture.
Completely skips robots, though. Wandering robots are weird.
1.1.0
Added support for Niner and Russell.