UnKillable Traders Mod - TTW ESPless
Tale of Two WastelandsMakes the Canterburry Commons caravans impervious to the wasteland, but not to the player. Now without a plugin!
Makes the Canterburry Commons caravans impervious to the wasteland, but not to the player. Now without a plugin!
Tired of missing rewards from casinos simply by being too lucky on the slot machine? This mod is the solution.
Makes the Canterburry Commons caravans impervious to the wasteland, but not to the player.
Realistic Male body replacer with proper anatomical details.
Realistic Male body replacer with proper anatomical details.
Converts ESP plugins to ESM and sets missing persistence flags.
Fixes a bug causing the Other You Elite Crew to change appearance after you use an Enhance.
Gomorrah's top part has a different color in the courtyard when compared to anywhere else. An option between making the courtyard consistent with the rest of the world or the rest of the world consistent with the courtyard.
Dramatically increases the recipes available for creating vanilla foods, as well as creating many recipes for inedible items such as eggs, flour, and animal hides that convert them into base game edible items.
Turns the escaped convicts in Vault 19 into Powder Gangers.
Adds a player home in Springvale by the Red Rocket Pitstop.
Allows you to convince Caesar to spare the Brotherhood of Steel.
This mod replaces the model of every T-60 power armor with T-51b and introduces my head canon that T-60 is just a hardened version of T-51b like that which is found in Fallout and Fallout 2.
Slight edit for consistency of a TTW conversion of a FNV conversion of a classic FO3 mod.
Makes it so that the companion Charlie's backstory/details of her life dialogue options are repeatable and aren't farmable for karma. Also switches out her gun model for one made by Xamie.
Stops health regeneration until you eat something (like in Enderal).